

#Areas the elder scrolls games took place manual#
The game manual from the 1998 game, "The Elder Scrolls Adventures: Redguard" included a section called "A Pocket Guide to the Empire and its Environs" (1st edition) which describes different places in the game.

The location and size of Pyandonea can be found by examining two games from Bethesda.

Location of "The Elder Scrolls Travels: Stormhold" (2003).Main home of lizard-like people (Argonian), fox-like people (Lilmothiit), and early primitive human natives (Kothringi).Location of "The Elder Scrolls III: Morrowind" (2002).Location of "The Elder Scrolls II: Daggerfall" (1996).Subsequent Elder Scrolls releases took place in smaller areas inside the provinces of Tamriel. There are many continents on planet Nirn, of which the main one is called Tamriel, where the first game, "The Elder Scrolls: Arena" (1994), took place. The main star (what we normally call the Sun) is actually called Magnus, and it and the other stars are holes in the Oblivion letting the light of Aetherius reach us and allowing us to use magicka. There are at least 8 other planets named after famous gods like Arkey, Mara, Akatosh, Dibella, Julianos, Kynareth, Stendarr, and Zenithar. The game takes place on regular planets (also called Mundus), mainly on planet Nirn (of which the popular in-game Nirnroot plant is named from). As mentioned before, these are special places, and not areas where you normally play the games in. The void of Oblivion resides in Aetherius, and is the home of the Daedra where they have many planes (resembling planets) of Daedra (also called Realms of Oblivion) of which about 20 are known. It is also a place where spirits of the dead go (for example, dead Nord warriors can go to the realm of Sovngarde here). Within this space lies the Aetherius, a plane of spirits and magicka, and isĪlso the home of the Aedra. The universe of The Elder Scrolls takes place in is called Aurbis, a vast space stretching in all directions.
